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Space Engineers - S2E13 'Jump Ship Designing'

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13.11.2019

Join the Discord! ► 🤍 Space Engineers: PC Workshop Items ► 🤍 Season 1 - Mod List ► 🤍 Season 2 - Mod List ► 🤍 Season 3 - Mod List ► 🤍 Season 4 - Mod List ► 🤍 Warhammer Total War 2: Grombrindal - Mod List ► 🤍 Ikit Claw - Mod List ► 🤍 Gor-Rok - Mod List ► 🤍 Mechwarrior: Spreadsheet Warrior ► 🤍 MechWarrior 4 Torrent ► 🤍 MechWarrior 4 Mercs ► 🤍 Intro designed by community member Moosiblé. MWO Soundpack made by Haven Kendrick: 🤍 Computer Specs: AMD Ryzen 9 3900x 12-Core NIVIDIA GeForce RTX 2080 32 GB Ram

The JAR: Jump Assist Ring - Space Engineers

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10.09.2020

This is the Jump Assist Ring or JAR for Space Engineers! A cool ship attachment that you can download and play with from the Steam workshop! This giant rings purpose is to allow ship to use a jump drive without having to add one to your ship, just fly up to the ring, attach your self then take control! I go over this rings looks and features then show you how it works! ►JAR - Jump Assist Ring 🤍 ►Skybox Torr (Star Wolves 2 The Civil War) 🤍 ►Subscribe! 🤍 ►Want More Space Engineers? 🤍 - #SpaceEngineers is a sandbox game about engineering, constructing, and maintaining creations in space. Players can build and pilot space ships, construct massive space stations, and mine asteroids for raw materials utilizing a realistic volumetric-based physics engine. All objects can be assembled, disassembled, repaired, damaged, and destroyed in this space-based freeroam RPG #videogame 0:00 Intro 1:06 Exterior Look 2:31 How It Works & End

Space Engineers Tutorial: Jump Drives (tips, testing, tutorials for survival)

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You've been asking so I thought I'd get off my butt and do it, here's my guide to Jump Drives in Space Engineers! Hopefully this is all the information that you're looking for but as always, if you want to know more just ask and I'll likely come up with more content ;) As always, don't forget to enjoy this awesome (if at times buggy) game! For those of you kind enough to want to support me in making more videos: 🤍 Discord: 🤍 Steam Workshop: 🤍 Steam Community: 🤍 Facebook: 🤍 Twitter: 🤍 Reddit: 🤍 🤍 Space Engineers is used pursuant to the terms laid out in their video policy, found at 🤍 Music and Sound Effects by: Space Engineers Extra music: Kai Engel 🤍 Audionautix - Namaste 🤍

Albatros Jump Ship - Space Engineers

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This is the Albatros Jump Ship Steam workshop blueprint for Space Engineers! A Large ship build for you to spend long amounts of time away from your base or station. Featuring jump drives, turrets, refineries, assemblers and much much more. this space exploration ship is sure to be a great edition to any game! ►'Albatros' Jump Ship 🤍 - ►Subscribe! 🤍 ►Want More Space Engineers? 🤍 - #SpaceEngineers is a sandbox game about engineering, constructing, and maintaining creations in space. Players can build and pilot space ships, construct massive space stations, and mine asteroids for raw materials utilizing a realistic volumetric-based physics engine. All objects can be assembled, disassembled, repaired, damaged, and destroyed in this space-based freeroam RPG #videogame

Space Engineers: Ship Evolution - Time For Jump Drives EP12

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07.07.2022

Today we add jump drives to the ship so that we can travel around easier. Thanks for watching! Subscribe to our channel ☣️ 🤍 ►Our Other Gaming Channels◄ 🎮 DaVexer Gaming - 🤍 🎮 Novaspirit Gaming - 🤍 #SpaceEngineers

Quick Tips: Jump Drives - Space Engineers

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The Jump Drive plain and simple. Rotor Heads Quick Tip: 🤍 Short, sweet, and to the point.... No 20 minute tutorial videos here, No way! Lets just get back to playing! #SpaceEngineers #tutorial Music: music by Karl Casey 🤍 White Bat Audio

Space Engineers Experiments: Jump Drive Testing

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27.12.2020

Today we look at testing jump drives to experiment with weight and distances with various methods. Thanks for watching! Subscribe to our channel ☣️ 🤍 ►Our Other Gaming Channels◄ 🎮 DaVexer Gaming - 🤍 🎮 Novaspirit Gaming - 🤍 #SpaceEngineers #SpaceEngineersExperiments

Space Engineers - How to Build a Large Ship - Part 1 - Thrusters, Hydrogen Tanks and Jump Drives

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31.10.2020

Hello Everyone, I'm going to be showing you how to build a large ship from scratch in Space Engineers, this will be Part 1 of a multi-part series. I hope you enjoy the series!! Part 2 - 🤍 Part 3 - 🤍 Part 4 - 🤍 Part 5 - 🤍 If you liked the video, consider subscribing for more content and be sure to leave a like :). Here is a Blueprint of the ship as at the beginning of the Video - 🤍 Here is a Blueprint of the ship as at the end of the Video - 🤍 Thanks,

Space Survival Adventure: New Ship Design And Jump Drive - A New Space Engineers Journey / Part 15

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11.06.2020

It happened. WE are back in SPACE lol. Plopped on that jump drive and warped through space. Thanks for the views! Subscribe to our channel ☣️ 🤍 ►Our Other Gaming Channels◄ 🎮 DaVexer Gaming - 🤍 🎮 Novaspirit Gaming - 🤍 Scarce Resources (mod) - 🤍 The ore is distributed as follows: Asteroids: Iron, Silver Earth: Iron, Nickel, Cobalt, Silicon, Ice, Magnesium Moon: Iron, Nickel, Silicon, Silver, Gold, Ice Mars: Iron, Nickel, Silicon, Ice, Platinum Europa: Iron, Nickel, Silicon, Silver, Gold, Magnesium, Ice Alien: Iron, Nickel, Silicon, Ice, Uranium Titan: Iron, Nickel, Silicon, Silver, Gold, Magnesium, Ice Moon has 50% chance of having Silver or Gold in surface rocks Titan has 10% chance of having Cobalt in surface rocks Europa has 80% chance of having Gold in surface rocks Other Mods in this series: Modular Encounters Spawner - 🤍 Assertive Installations - 🤍 Surface Occupation - 🤍 Reavers - 🤍 Easy Inventory - 🤍 Corruption PvE Combat - 🤍 Air Traffic - 🤍 #SpaceEngineers #Spacesurvival

Space Engineers - My First Ever Jump - Blows doors off ship

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Trying out the new Jump Drive. Not sure why but the jump destroyed my airlock doors and some of my hangar.

JUMP Gates! - Space Engineers - Gravity Jump Gates!

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Captain Jack walks (or jumps) through some Space Engineers Jump Gates! Get the JumpGate here: 🤍 ─ Social Links ─ ➤ Discord Server - 🤍 ➤ Patreon - 🤍 ➤ Steam Group - 🤍 ➤ Twitter - 🤍 ➤ Facebook Page - 🤍 ➤ Twitch - 🤍 ─ Want a SPACE ENGINEERS Server? ─ Check out Server Blend for Top Quality Servers today! 🤍 ─ Music in the Videos? ─ The Music i use in videos is either by, 🤍epidemicsound.com 🤍machinimasound.com Un-official Star Citizen Soundtrack :D ➤Please DO NOT re-upload my videos or parts of my videos without express permission from myself or my management!

Space Engineers Xbox: Tutorial 12: Jump Drives and Things to Remember

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In this short tutorial I cover how to use a jump drive, how to set up a blind jump and a point GPS jump as well as a few basic things to note about jump drives in general. Watch live at 🤍 Things to remember: Jump Drives do not function in gravity wells. So you can't jump in to one, or out of one. Clear about 41,000 to 42,000m before you can jump when leaving planet gravity. Basically: wait until the distance meter vanishes and you should be good. Jump drives will not jump players who are not seated/in a cryo chamber or another part of the ship like a bed etc. Sit down or you get left behind to die in Sppppaaace... More drives = more jump distance, but also more power used. Also, drives don't need linking as a group on the ship, they'll co-op with each other. If you want an emergency jump drive, turn it off until needed! Always create GPS coordinates so you can jump around from place to place. Useful if you have a base or something close to your primary HQ. Or a sweet uranium rich asteroid field you can jump to for mining.

Space Engineers - Small grid jump ship

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Here I have connected a jump drive to a small ship grid via an advanced rotor and two merge blocks.

Jump Drive RC Missile BYE BYE !! - Space Engineers

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17.08.2018

After a recent multiplayer battle that ended in close proximity, with our weapons disabled, We entered into a very awkward stand off. With a jump drive missile we can send them away. [ Social Links ] ➜Steam Group - 🤍 ➜Twitter - 🤍 ➜Facebook Page - 🤍 ➜Twitch - 🤍 ➜ Airsoft Instagram: 🤍

Space Engineers - Jump Drive Exploit Tutorial

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Still works as of 8-2-21. Let me know if keen patches it. Tutorial on how to exploit projectors and blueprints to recharge your jump drive in less than 10 seconds instead of 7 minutes. Jump drive module blueprints: 🤍 🤍 🤍

Space Engineers - Jump Drive , Ship Teleporter (Update)

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09.07.2015

Jump drive has been added to the game. It is a new travelling mechanism that allows players to travel big distances in a short period of time. Only large ships can have a jump drive. The jump drive is a block that needs to be attached to the ship and must be charged with energy up to 100% so the jump can be made. There are two different types of jumps – blind and GPS guided. The blind jump will lead you to the direction that the cockpit is heading and the traveled distance can be set in the control panel (the distance is depended to the mass of the ship and the amount of the powered jump drive blocks that are on the ship). The targeted jump will get you to a specified GPS coordinate. After the jump is done, the energy needed is depleted. To increase jump distances or mass transport capacity, you will have to build more jump drives. Any of the jump drives can be then used as the master drive that will use the other available drives if needed. Note: Please note that power has been enabled on all ships in starting scenarios in survival mode. Features - Jump Drive Jump Drive Rules - the jump drive block must be attached to the ship and has to be charged with energy up to 100% - the jump drive is available only for large ships - jumps can be done only from the cockpit, by using the "jump" action (not from the control panel) - if a main cockpit option is set, only the main cockpit can do the jump - the jump cannot be accelerated from the control panel, but has to be assigned as an action to the cockpit’s toolbar - the game will automatically calculate if the ship is able to reach the final destination with the current number of jump drives and the ship’s mass, this information is shown as a number of % in the confirmation screen - In control panel: the jump drive can have a set distance (useful for blind jumps), or can be maximum based on the ships equipment (maximum is set as default) - the minimum distance for the jump is 5 Km by default - a jump can be done only to a safe proximity of objects (other ships, stations, asteroids, planets) - the final destination of the jump must be empty in a 2 Km diameter. Any object in the area will shorten the jump and the ship will appear 2 km before the object - in case of a shortened jump towards a GPS coordinate or a blind direction, the ship should spawn before an object is in its way - the ship should never spawn in an asteroid or other ship even if the calculations are correct - Rules of transport: all small ships or large ships that want to travel with the ship must be connected through connectors or landing gears. Players must be seated in seats, cockpits or cryochambers. Everything not attached to the ship as mentioned will stay in the spot and will not do the jump. Fixes - fixed placing armor corner 2x1x1 tip with wrong offset - fixed volume of the hand drill - fixed issue with clearing blueprint search by using "X" - fixed issue with gravity generator reporting different values than spherical one - fixed incorrect tooltip when switching between tabs in terminal - fixed speed on HUD updating too frequently when sprinting - fixed rotation hints shaking when copy pasting - fixed issue with critical energy after turning ship ON - fixed misspell in XML - fixed issue with station rotation mode appearing when copy pasting ships - fixed issue with renaming scripts - fixed small inconsistency in voice-over - fixed issue when g-screen opens after re-spawn - fixed copy & paste issues with large ships

Space Engineers - Colony Wars - Part 60 - Fleet Jump Drive Operation

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19.04.2019

We fire up the jump drives and move the fleet so there's no chance that RWI know our whereabouts. [ Social Links ] ➜Steam Group - 🤍 ➜Twitter - 🤍 ➜Facebook Page - 🤍 ➜Twitch - 🤍 ➜ Airsoft Instagram: 🤍

Space Engineers - Mule [Cargo Ship]

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21.03.2022

Steam Blueprint Link: 🤍 Twitch Stream of final version Link: 🤍 Small Block Ship with Large Block Storage Containers - Testing

Space Engineers Cheap, Jump Capable, Energy Efficient, Mobile Store Ship With Safe Zone

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28.07.2019

A release video for my mobile store ship and some thoughts about good store ship design, and the upcoming changes The ship can be found at; 🤍 My latest beta livestream; 🤍

Space Engineers Mod - Jump Drive Critical Explosion - Blowing Up Star Wars Blockade Runners

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CaptainShack tests out a new mod that makes capital ship jump drives explode if they are charged and take critical damage. The effect is impressive. More Space Engineer Mod Library Videos 🤍 Enjoy my content? Want to help support the Captain quest to make epic videos about space sims and the modding community? We have a Patreon page! Your support is greatly appreciated :D 🤍 Subscribe for more Videos :D

Space Engineers - Jump Ship

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Show case of my simple jump ship design

Space Engineers - Jump Ship Construction

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02.04.2018

Colon and I slap together a large jump ship. Added Colon's PIP view.

Space Engineers ship showcase - FS.SL10.2 Marathon-Class Light Jump Ship

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29.03.2022

Welcome back!! Well guys this time we have a ship with a unique purpose. The idea of heaving a ship made only for Jumps is vary cool to me. I hope you like it also. Steam workshop link : 🤍 Mod.io link : 🤍 Music link : 🤍 Burn7 gaming discord link : 🤍 This is a submitted ship

Space Engineers - S2E02 'Buying A New Ship'

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18.09.2019

Join the Discord! ► 🤍 Space Engineers: PC Workshop Items ► 🤍 Season 1 - Mod List ► 🤍 Season 2 - Mod List ► 🤍 Season 3 - Mod List ► 🤍 Season 4 - Mod List ► 🤍 Warhammer Total War 2: Grombrindal - Mod List ► 🤍 Ikit Claw - Mod List ► 🤍 Gor-Rok - Mod List ► 🤍 Mechwarrior: Spreadsheet Warrior ► 🤍 MechWarrior 4 Torrent ► 🤍 MechWarrior 4 Mercs ► 🤍 Intro designed by community member Moosiblé. MWO Soundpack made by Haven Kendrick: 🤍 Computer Specs: AMD Ryzen 9 3900x 12-Core NIVIDIA GeForce RTX 2080 32 GB Ram

Gargoyle Interplanetary Transport - Space Engineers

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19.07.2021

The Gargoyle is a large, interplanetary transport vessel designed to ferry troops and supplies across great distances. Fully outfitted for prolonged time between its destinations, it comes equipped with jump drives, refineries, assemblers, and fully set crew quarters. The Gargoyle can ferry its cargo to distant systems and then stay and support the ground forces with its onboard systems. Gargoyle Transport 🤍 [ Social Links ] ➜ LSG Discord 🤍 ➜ LSG Patreon 🤍 ➜Steam Group - 🤍 ➜Twitter - 🤍 ➜Facebook Page - 🤍 ➜Twitch - 🤍 ➜ Airsoft Instagram: 🤍 ➜ Server Sponsor 🤍

Space Engineers Jump Drive Module (Detachable) Large & Small Ships works w/Serenity Firefly

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Jump Drive Module that can be attached to any connector to make a regular ship capable of long distance travel. Making even small ships able to jump long distances. Was designed for my serenity Firefly but is very versatile. Space Engineers playlist: 🤍 Serenity Steam Community Workshop Link: 🤍 Also check out My version of Serenity. Designed to more accurately reflect the proper scale of the actual Serenity as seen in the Movie Serenity and TV series Firefly. I found that the other versions available on Steam's Community Workshop were all too large and lacking in components required for survival in Space Engineers. So I built my own version of Serenity to make what I feel is a very accurate and survival ready exploration ship. For my Space Engineers series. Thanks for Watching! Hope you Enjoyed! Like, Comment, & Subscribe for Future Content! Now get on with your Pursuit!

The Hyperspace Jump Mod!! - Space Engineers

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10.09.2021

This Space Engineers mod showcase is on the Hyperspace Jump. A Homeworld styles jump drive effect that's both visually pleasing and very safe to use! I go over what this mod has to offer, how to set it up and change the settings such as the color! Most of this video can be summed up by the first minute but I drag it out by testing different ships of varying complexity! ►Hyperspace Jump (Homeworld) 🤍 ►Instant Jumpdrive recharge 🤍 ►Atlantis - Skybox 🤍 ►Subscribe! 🤍 ►Want More Space Engineers? 🤍 - #SpaceEngineers is a sandbox game about engineering, constructing, and maintaining creations in space. Players can build and pilot space ships, construct massive space stations, and mine asteroids for raw materials utilizing a realistic volumetric-based physics engine. All objects can be assembled, disassembled, repaired, damaged, and destroyed in this space-based freeroam RPG #videogame 0:00 Intro 0:25 The Mod In A Nutshell! 1:11 Changing The Color 3:19 Top Down View 4:02 First Person View 4:42 Testing A large Ship 5:51 Testing A Even Bigger SHip 8:05 A Rotor Heavy Ship

Space Engineers; 500 Jump drives

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Pushing it to the limit, but it seems that there is a limit to how many jump drives you can stack before diminishing returns starts to affect how far you can jump. I have 400 more jump drives this time around and yet I only gained 10k kilometers in distance. More research needs to be done to find that perfect "butter zone" of jumps drives needed. My goal is 100k kilometers. Can I do it? Who knows.

Intro to the Modular Encounters Spawner - Space Engineers NPC Mod

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The Modular Encounters Spawner is one of my all time favourite mods for Space Engineers. Allowing you to add a whole bunch of different NPC mods to your game to take the challenge to insane heights filled with combat, death and more than a little bit of humour. Here are the promised links from the video: First the link to the mod: 🤍 And the MES FAQ: 🤍 And the Admin and Modders Guide: 🤍 If you've got any questions I'll do my best to answer them, but you can also find people to help in the MES Discord 🤍 I have plans for more videos covering other aspects of the Spawner as well as taking a closer look at the available mod packs. Here's a taste of some of the available mod packs for those who are interested: Packs by Meridius IX/Lucas Surface Occupation 🤍 Air Traffic 🤍 Corruption 🤍 Reavers 🤍 Reddit Custom Encounters 🤍 Pack by Me Assertive Installations 🤍 Pack by Remethep, N1Ran and BullSlayer Tiamat Drones 🤍 Packs by SuperHappyAlien More NPC Encounters 4.0 🤍 Planet Military Ground Encounters 🤍 Vanilla Planet Ground Encounters 🤍 Vanilla Planet Crashed Ground Encounters 🤍 Packs by Sunoko Ground Drones Invasion 🤍 Civilization of Ancient Mars 🤍 Packs by Lemmiwinks PvE Threat 🤍 PvE Planetary Base Bombardment 🤍 If you have any tutorial topics you'd like me to cover in the coming videos please let me know in the comments. If you've got burning questions about how to do something, ask here and I'll do my best to answer. Discord: 🤍 Steam Workshop: 🤍 Steam Community: 🤍 Facebook: 🤍 Twitter: 🤍 Reddit: 🤍 🤍 Space Engineers is used pursuant to the terms laid out in their video policy, found at 🤍 Music and Sound Effects by: Space Engineers Artlist.io I've started a playlist of my regularly used songs on Artlist: 🤍 Extra music by these amazing artists: Audionautix 🤍 Kai Engel 🤍 Kevin Macleod 🤍 Sascha Sturm 🤍 Phillip Wiegl 🤍 Meydn 🤍

Space Engineers - Long Range Exploration

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05.10.2015

A common request as of late is to feature a ship that has no mods to help inspire mod less builds for survival. I would like to introduce you to the Calypso. When I build ships I tend to build them for the looks and then do my best to fit all the necessary gear inside but boz has planned this build to the letter each area feel well engineer. Don't forget it has a detachable refinery and storage unit. Calypso (Mod Free) 🤍

Space Engineers - Hydrogen Ships Planet to Planet Tutorial

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09.10.2020

Hello Everyone, In the last video we looked at a few different hydrogen ships that i had designed, so i thought it was only fitting that i show you how to fly one :). Here i will give you some tips for saving fuel, setting up the hotbar, using jump drives, and finally, taking off from Earth and landing on Mars!

Space Engineers: Ship Evolution - Adding More Thrust EP16

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Today we finally finish welding up all our thrusters and add a bit more power to the ship. Thanks for watching! Subscribe to our channel ☣️ 🤍 ►Our Other Gaming Channels◄ 🎮 DaVexer Gaming - 🤍 🎮 Novaspirit Gaming - 🤍 #SpaceEngineers #shipevolution

The Sloop of War! - Space Engineers

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This is the Project 247 aka the Sloop of War! A cool large block fighter ship for Space Engineers! I go over this ships looks and features, show of its tiny 1 block wide interior then give it a test to see what it can do before putting it into combat against a large battleship! ►Project 247 - Sloop of War 🤍 ►Skybox New Donbass (Star Wolves 2 The Civil War) 🤍 ►Subscribe! 🤍 ►Want More Space Engineers? 🤍 - #SpaceEngineers is a sandbox game about engineering, constructing, and maintaining creations in space. Players can build and pilot space ships, construct massive space stations, and mine asteroids for raw materials utilizing a realistic volumetric-based physics engine. All objects can be assembled, disassembled, repaired, damaged, and destroyed in this space-based freeroam RPG #videogame 0:00 Intro 0:55 Exterior Look 3:25 Interior Look 4:05 Ship Control Setup 3:36 Test Flying 5:22 Combat Test & Crash!

Space Engineers - Ultimate Power Of Decoy Blocks Jump

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We experiment with the decoy block and really push its capability's to the maximum with some strange weapons and decoy ship Pods. [ Social Links ] ➜Steam Group - 🤍 ➜Twitter - 🤍 ➜Facebook Page - 🤍 ➜Twitch - 🤍 ➜ Airsoft Instagram: 🤍

Space Engineers - How To Secret AI Drones Block NO MOD'S

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Today we explore the basic AI hidden within the remote control block and show you how to make your own drones function with it. Super easy plug and play. [ Social Links ] ➜ LSG Discord 🤍 ➜ LSG Patreon 🤍 ➜Steam Group - 🤍 ➜Twitter - 🤍 ➜Facebook Page - 🤍 ➜Twitch - 🤍 ➜ Airsoft Instagram: 🤍 ➜ Server Sponsor 🤍

How to Build a Folding Ramp - Space Engineers Tutorial

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This is a quick tutorial on how to build the folding ramp that I used in Escape... Unlikely ( 🤍 ). A big thank you to my patrons who error checked the video and gave me some great suggestions on how to improve it before publishing the video. If you want to help out with making these tutorials better: 🤍 New tutorials will be posted as soon as I feel they are complete but hopefully will be able to get them out about once per week. If you have any tutorial topics you'd like me to cover in the coming videos please let me know in the comments. If you've got burning questions about how to do something, ask here and I'll do my best to answer. Discord: 🤍 Steam Workshop: 🤍 Steam Community: 🤍 Facebook: 🤍 Twitter: 🤍 Reddit: 🤍 🤍 Space Engineers is used pursuant to the terms laid out in their video policy, found at 🤍 Music and Sound Effects by: Space Engineers Artlist.io I've started a playlist of my regularly used songs on Artlist: 🤍 Extra music by these amazing artists: Audionautix 🤍 Kai Engel 🤍 Kevin Macleod 🤍 Sascha Sturm 🤍 Phillip Wiegl 🤍 Meydn 🤍

How to make a Jump Drive [Space Engineers]

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In this tutorial, I explain in detail how to create your own jump drive (Mass Drive) in space engineers. This tutorial is for newer and more experienced players, but it does require some knowledge of the game in order to follow. Music by Uppermost

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